#pragma once
#include <X11/Xlib.h>
namespace uw {
typedef struct Extent2D {
int width;
int height;
} Extent2D;
class Screen {
public:
Screen();
~Screen();
Display *getDisplay() { return dp; }
Window getWindow() { return w; }
int getScreen() { return screen; }
Extent2D &getExtent() { return extent; }
private:
Display *dp;
Window w;
int screen;
Extent2D extent;
};
}