#pragma once
#include <string>
#include "screen.hh"
#include "orientation.hh"
#include "image.hh"
namespace uw {
enum Mode {
FILL,
CENTER,
TILE,
};
class Background {
public:
Background(const std::string &filepath);
~Background();
bool setWallpaper(Mode mode);
private:
std::string filename;
Screen s;
Image i;
Orientation o;
};
}