#include <X11/Xlib.h>
#include "background.hh"
namespace uw {
Background::Background(const std::string &filename)
: filename(filename), i(s, filename), o(s, i) {
}
Background::~Background() {}
bool Background::setWallpaper(Mode mode) {
if (mode == Mode::FILL) {
o.fill();
} else if (mode == Mode::CENTER) {
o.center();
} else if (mode == Mode::TILE) {
o.tile();
} else {
return false;
}
XFlush(s.getDisplay());
return true;
}
}