#pragma once
#include <string>
namespace fe {
class Window {
public:
Window();
~Window();
int getWidth() { return width; }
int getHeight() { return height; }
std::string getName() { return name; }
std::string getVersion() { return version; }
std::string getOptions() { return avalopt; }
private:
int width;
int height;
std::string name;
std::string version;
std::string avalopt;
};
}